by Foster D. Coburn III | Jan 7, 2014 | CorelDRAW, Tutorial
Do you wait until a deadline approaches before you learn a basic task in CorelDRAW? Do you quote customers on a job that you’re not sure how to design? There may be a very small percentage of users who can honestly say “no” to both questions. If I go...
by Foster D. Coburn III | Dec 10, 2013 | seamlesstextures, Tutorial
As loyal readers are already aware, I recently installed Windows 8.1 on two computers in our office and I’ve shared Five of My First Thoughts on Windows 8.1 with you. Part of the fun of installing on a new computer is customizing everything to fit your needs and...
by Foster D. Coburn III | Nov 19, 2013 | Cave Creek Geek, Tutorial
Viewers have asked the Cave Creek Geek why CorelDRAW claims that some Adobe Illustrator or PDF files are corrupt. While there is a remote possibility the files are truly corrupt, the true answer usually involves using a version of CorelDRAW that predates the version...
by Foster D. Coburn III | Oct 15, 2013 | CorelDRAW, seamlesstextures, Textures Unleashed, Tutorial
Yesterday was a holiday in the US for the government and banks. OK, hold the jokes, I know the government has been on holiday for more than two weeks now. Regardless of the reason, it made for a fairly quiet day in the Unleashed offices. When it gets quiet, I like to...
by Foster D. Coburn III | Oct 8, 2013 | Tutorial
The whole basis of vector graphics, such as those created in CorelDRAW, is based on a little thing called a node. Maybe you know the node well, or maybe you have no idea what I’m talking about. In general, having too many nodes is a bad thing. In this post I...