The Many Worlds of a Video Game Artist

December 20, 2010

I just ran across a wonderful article in the New Yorker magazine about Shigeru Miyamoto. If you don’t recognize his name, don’t feel bad. I didn’t recognize it either. He is the video game designer responsible for bringing us Mario, the character in Donkey Kong and many other games since then. It is quite a long article, so I’ll keep my post short. If you’ve ever wondered about the inspirations for a video game artist, this article will give you a great look. Even if you aren’t going to be designing a video game, I think you’ll find this a very interesting read. Check it out!

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Foster D. Coburn III is author of 13 best-selling books on CorelDRAW and has been a contributor to numerous technology and graphics-related magazines. Foster has taken many projects, including this Web site, from the early design stage through to a finished piece. He has been a featured speaker at many graphics conferences. His first Web site was built in 1995 and he has been working exclusively in WordPress since 2013.

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